This riveting 1980s sci-fi thriller sees a young misfit hacker get into deep trouble after unwittingly accessing a US military supercomputer
Covering issues about the disconnect between the decisions made online versus their real-life impact, this film explores how a budding hacker finds himself up against a computer programme in a game where any misstep could lead to serious consequences.Read more
Visually peerless example of Hollywood coming to terms with computers, in which programmer Kevin Flynn get sucked into a game.
In Tron, the inner workings of computers are brought to vivid life, with characters representing commands, blockades, bugs, and pathways in a user’s journey towards information. The film also addresses issues of intellectual property, as Flynn’s popular games are stolen by his unscrupulous ex-boss, who has found a devious way to hide his crime.Read more
Harriet The Spy(1996)
Excellent adaptation of the much-loved book about a girl who writes down everything she sees.
The story of Harriet demonstrates what can happen when private information is made public. This warning is relevant not only in the school playground but also on the internet where more and more social interaction between young people is taking place. The tale of Harriet will encourage children to think twice about information that they share.Read more
The Thief Lord(2006)
Charming fantastical adventure following two orphaned brothers on the run from evil relatives.
The Thief Lord has a modern message for a young audience, encouraging them to consider in an age-appropriate way, the information presented to them online. The film tackles the issues of false identity, trust and deceit, helping children to recognise the need to be wary of people who they meet online.Read more
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