Exhibition - Cinema design

This resource explores the role of cinema design in the exhibition sector.
This resource explores the role of cinema design in the exhibition sector.

Ages

11–14

Duration

Medium (5-11 activities)

This resource produced in partnership with the UK Cinema Association (UKCA) will help young people aged 11 to 14 to develop an understanding of cinema design and how they are developed to suit the needs of their customers. These activities will help young people to develop an understanding of the key transferable skills that are required, the breadth of roles available and the potential opportunities that are available for them within the exhibition sector. Advice and pathways into a career in cinema exhibition is provided in the factsheet including information on the Cinema Operative apprenticeship.

This resource explores a role within the cinema exhibition industry and provides young people with the opportunity to participate in a practical activity that will introduce them to the types of issues that they can face and which they will need to use their essential life skills and business skills to tackle. Each activity also has an extension activity which will challenge learners to explore the role and the industry in more depth. There are also slide notes that explain the specifics of the exhibition industry for your reference. The final section is a reflection that allows young people to think about the skills that they have used in each activity and they can apply it to their lives.

It comprises of this teachers' notes document which explains the activity outlines and includes worksheets for you to duplicate and use with your group.

The accompanying Careers in Film: Exhibition Cinema design PowerPoint presentation includes;

• an embedded clips of an exclusive interview with a current cinema exhibition industry professional

• explanations of activities for students

• additional information and useful links in the slide notes

The activities can be used as a teaching sequence or specific activities can be cherry-picked and used with your learners. They are suitable for use in a film club setting to explore the industry in more depth with members, as an activity in tutor time or to support careers-focused activities in school.


Gatsby Benchmarks supported by this resource:

  • Learning from career and labour market information
  • Linking curriculum learning to careers

This resource includes

This Resource Supports

  • Careers

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Updating our resources

We have developed a large catalogue of educational resources since launching in 2013, and some references and terminology will inevitably have dated as society and language evolves. We are aware of this and will be updating resources when our production schedule allows.

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