How do Into Film Clubs work?
Find out more about what's involved in running your very own Into Film Club.
15+
Medium (5-11 activities)
England, Northern Ireland, Scotland, Wales
Get your students thinking critically about games with this flexible resource exploring game trailers, promotional material and the wider games industry. Using games as an accessible and engaging starting point, learners will explore how audiences are targeted, how genres shape expectations and how monetisation and regulation influence the player experience.
Through exploratory talk, discussion, planning and presentation, learners will develop their oracy skills while building confidence in analysing, debating and communicating ideas about media. Vocabulary builder activities support learners in using subject-specific terminology and expressing informed, well-developed viewpoints.
This Next Level version is designed for older secondary learners and is particularly suited to students studying Media Studies or wanting to develop their media literacy skills. It can also complement learning across a range of subjects, including Business Studies, vocational courses in Games Design, Art and Creative Media. Teachers may also want to dip into the resource for tutor time and PSHE. Our Talking About Games: Secondary resource offers a more accessible route into exploring games through trailers, with a wide range of cross-curricular links. Designed for Key Stages 3 and 4, it is ideal for developing oracy, vocabulary and media literacy skills through engaging discussion and creative activities.
The resource requires no pre-existing knowledge of games or game culture and the activities do not involve playing games in the classroom.
For more ideas about teaching with Games, visit Games - About Into Film
Looking to build your confidence in using games to support speaking and listening? Explore our Level Up Oracy with Games online course for practical strategies and guidance on developing learners' oracy skills.
We have developed a large catalogue of educational resources since launching in 2013, and some references and terminology will inevitably have dated as society and language evolves. We are aware of this and will be updating resources when our production schedule allows.